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A WIP Help with lag A WIP Help with lag

Rated 4 / 5 stars

Can't wait to see this game finished

I stugled with this game for about 5 minutes then I read your description. I like the game and you're an awsome designer, so here's what you have to do at a first look.
1) Make sure every animation has a startMe() and stopMe() function. All your animations are probably running on the background at the same time so you need to start them only when they are visible, and stop them when they are not visible.

2) Remove any eventListeners the are not used anymore, also remove from the stage all the leaves that fall of the screen.

A little animation managment is all you need

Hope this helps and can't wait to see this game finished ;)

People find this review helpful!
acokecan responds:

What i ended up doing was turning the background into a PNG image, it lokos exactly the same, but there is no lag whatsoever, so i may now continue my game as planned, this will help so i will be able to have high quality large maps. there will also be many quality reducing options in game so everyone will be able to play.

be looking for this game on release :D
(i also plan to have multiplayer)

Xerb 3 Xerb 3

Rated 1.5 / 5 stars


Stay on the left side after jumping a few blocks ... you'll jump until time is up.